KILLMAGE 1.2.0 Update
KILLMAGE » Devlog
Today we've put out an update for KILLMAGE that allows custom colors, something of an "proper" ending, and minor changes/fixes galore!
Additions:
- added new lines of text after killing the Immortal
- added the ability to use custom colors
- added two new color options
- added slightly more system stats
- added an option to mute the game when out of focus
- added a new secret weapon
Changes:
- updated Unity version
- changed description of hyper mode to better clarify the effects
- changed the controls menu to individually list movement rebinds
- changed several minor UI components
- changed an easter egg a bit
- slightly improved color switching time
Fixes:
- fixed a null reference error if starting game without a controller
- multiple fixes with the opening scene when booting game for the first time
- finally ACTUALLY fixed staff projectiles not correctly aligning with FOV
Just like always we thank everyone for the support. Also we lied in the past update, this time we actually won't be putting out more updates for KILLMAGE, unless something horribly game-breaking is found. Have a great day.
Files
KILLMAGE 1.2.0 - WINDOWS 31 MB
36 days ago
KILLMAGE 1.2.0 - MAC 43 MB
36 days ago
KILLMAGE 1.2.0 - LINUX 34 MB
36 days ago
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KILLMAGE
KILLMAGE is a fast-paced arena shooter with the hordes of the Immortal closing in on you.
Status | In development |
Author | InvalidSpacebar |
Genre | Action, Shooter |
Tags | Arcade, arena-shooter, Dark Fantasy, Fast-Paced, First-Person, FPS, High Score, Singleplayer |
Languages | English |
Accessibility | Configurable controls, High-contrast |
More posts
- KILLMAGE 1.1.0 UpdateMay 18, 2024
- KILLMAGE Is Out Now!Apr 05, 2024
- KILLMAGE AnnouncementMar 15, 2024
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