Slave RPG Update 0.15
The first update for our game Slave RPG is out now and improves on numerous mechanics while introducing some new ones.
With this update we have doubled the world size meaning that we can now place in a lot more locations to the world, while also making it feel more up to scale with what we are trying to build.
We have also made the slave dens an explorable place rather than just having it show the players status screen in order to help make everything a more concrete experience, rather than a series of screens with black backgrounds to go through.
We also worked on the combat significantly, and while it is still not quite up to where we would like to see it, it defiantly provides more gameplay and focus than it did prior.
Races also now gain specific bonuses depending on the race category the player chooses. In Slave RPG there are six races to choose from with three categories defining them, those categories are: Arhat, Dukkha, and Sunyata. The Arhat will receive more dialogue options, the Dukkha will receive lower priced items from the shop, and the Sunyata will be immune to radiation fog.
We have also fixed a few bugs that we found while play-testing the first public build, and have balanced the game a bit more to help provide a clearer means of playing.
We also have a public poll on our Patreon available so that we can get some feedback for what we should focus on in the next update, you can find that here.
Thank you to everyone who has supported us so far and we hope you have a good day!
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